01
UX Audit or Product Brief (Japanese Enterprise Context)
For existing products, we audit the current UI against Japanese enterprise UX conventions: information density, feature visibility, onboarding flow structure, approval workflow support, and bilingual text handling. For new builds, we work through a structured brief that covers user roles, corporate account hierarchy, core task flows, and the specific conventions of your product category in the Japanese market. You receive a written findings and recommendations document before design begins.
02
User Journey Mapping (Corporate Account and Team Workflows)
We map the journeys your users take through the product with Japanese enterprise context built in: administrator onboarding for corporate account setup, team member activation under an existing account, core task completion including approval workflow steps, and account management for multi-department organisations. Each journey identifies where Western design assumptions create friction for Japanese users.
03
Wireframes
Low-fidelity wireframes cover every key screen and flow, including admin-facing account hierarchy screens, approval workflow visibility panels, and the higher information density that Japanese enterprise interfaces require. Wireframes are reviewed with your team in a structured session, iterated based on feedback, and signed off before high-fidelity work begins.
04
High-Fidelity UI Design in Figma (JP/EN)
Every screen is designed in Figma at full fidelity, with Japanese and English states for all text-bearing components. The file includes screens at the information density Japanese enterprise users expect, approval workflow UI, audit trail displays, and all states: empty, loading, error, and edge cases. Both language versions are maintained in the same Figma file with a clear structure for switching between them.
05
Design System (Components, Tokens, Patterns, JP/EN Support)
The component library is built to support both Japanese and English text without breaking. Components are tested at the label lengths common in both languages. Design tokens cover colour, typography (including Japanese font stack), spacing, and border radius. The system is documented in both languages where relevant so your team can extend it independently.
06
Developer Handover Specifications
Every screen includes spacing annotations, interaction notes, and responsive behaviour documentation for both language versions. Developers receive clear guidance on how components behave when text length changes between Japanese and English, how approval workflow states are triggered, and how account hierarchy screens adapt to different organisational structures.
07
Implementation Review Round
After development begins, we review the built product against the Figma designs in both language versions. We document discrepancies, provide written correction guidance, and confirm resolution before launch. This review covers both the visual implementation and the functional behaviour of bilingual text components.